Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 28 days agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square62fedilinkarrow-up179arrow-down10
arrow-up179arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 28 days agomessage-square62fedilink
minus-squarebl_r@lemmy.dbzer0.comlinkfedilinkarrow-up1·28 days agoI can only tolerate in person games, or hybrid games in the case where we live close enough to meet up only once in a while. But could play mote consistently online
I can only tolerate in person games, or hybrid games in the case where we live close enough to meet up only once in a while. But could play mote consistently online