• pishadoot@sh.itjust.works
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    3 days ago

    Man, when this shit hit the streets I thought there was no way this controller wouldn’t suck, but turned out to be a great layout.

    • UnderpantsWeevil@lemmy.world
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      3 days ago

      In my experience, you almost never used the D-pad and C-stick.

      That made it functionally in line with PS, and not terribly difficult to adapt into.

      I do think the central A with surrounding B, X, and Y buttons was worse than the balanced design of PS/XBox. Just not enough to lose sleep over

      • pishadoot@sh.itjust.works
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        2 days ago

        It fit my hands really well. C stick was entirely game dependent, some used it heavily and others ignored it - sort of similar to D pad, but that’s been pretty common since games started supporting 3D environments - D pad was only the primary movement control in a 2D game or menus, and occasionally used for ancillary stuff. That is the same to this day so it’s kind of a moot point with this controller specifically.

        Personally I loved the asymmetric letter button controls. Was goofy looking but way less awkward thumb movements to reach stuff.