Snapple fact: You’re rather whack

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Joined 1 year ago
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Cake day: July 6th, 2023

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  • Colosseum: Road to Freedom

    It’s a PS2 game where you play as a gladiator. There’s plot where you rise up the ranks to duel other gladiator camps’ champions for a chance to spar with Ceasar, and you get involved in a plot to murder him with a couple different endings based on what decisions you make.

    The gameplay is some fun button mashing and the battles are fucking rad. Bladed weapons do more damage to unarmored opponents, blunt weapons can break limbs and have a better chance to knock off armor, curved swords and flails can reach around shields and armor. There’s “hunting” fights were you go up against bulls or tigers. And then the mock battles. They set up like a fake city or fake boats in the colosseum to recreate real battles from wars that the gladiators fight in.

    There’s even a glitch where you bypass all of the endings and the game just continues forever with random fights at the colosseum every couple of days. Makes me think the devs were planning on making the game endless, but didn’t finish it or it got cut for some reason. But yeah, I really want a new gladiator game




  • If your looking for a shooter with a flow state, give Neon White a look. It’s a FPS platformer where you pick up gun cards and you choose if you want to use the card as a gun to shoot demons, or throw it away for a movement ability (double jump, dash, etc.) as you try to get to the end of the level as fast as possible.

    If the platforming and racing doesn’t sound like it’s for you, I saw someone else brought up Ultrakill and I wanted to recommend that as well





  • I’m really speaking for myself here, but my main issues were the micro transactions that are in the game. Before the game was released, it was announced that you can use real money to purchase wakestones to revive yourself, rift crystals to hire stronger pawns, a portcrystal to fast travel, and even to change your character’s appearance (as well as some other items). After the game’s release people quickly realized that buying these were not necessary at all and they could all be obtained easily through normal play, but the damage was already done. It left a sour taste in my mouth and made it seem like the devs or the publisher were not confident in the game and felt like they needed to add a way to milk some more cash out of the people who bought it.







  • Absolute maidenless behavior.

    Seriously tho, it’s really stupid. Not every game is meant to be enjoyed by every gamer, just like how not every book will not be enjoyed by every reader. If the devs are fine with excluding a potential group of audience members by making their game very difficult, then they should be allowed to do that. Unfortunately, I get that it sucks for the people that don’t have the time or skills to ‘git gud’ at a game like Elden Ring and they may feel like they wasted their money on it. However, it’s not like you can demand a refund at the movie theater because a movie you saw was confusing, not funny, or just not something you like.

    This is definitely just my opinion, but to me it seems like Elden Ring and Dark Souls 3 were both popular enough that most people that play video games should know FromSoftware’s reputation for making very difficult games. If you haven’t played one of their games before, you should know that it’s a gamble as to weather you can even finish the game. But, my view on this might be pretty skewed as most people I talk to play a lot of video games