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  • nesc@lemmy.cafetoGames@lemmy.worldWhat do You think about level scaling in cRPGs?
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    4 days ago

    It depends. When done correctly it can be fun, if all creatures/enemies are always scaled to your level, no. Dragon monsters for example should always pose a challenge or some kind of monsters that are you mirror images/copies, that type of thing. Maybe it’s your rival or someone that has far more experience then you do, why wouldn’t their level also grow?



  • Let’s be real, RHEL and Debian aren’t even close on what and how they give you. Better not compare them because it wouldn’t be a comparison. They mostly do security patches but when needed they actually backport features, they support every version far longer, they don’t ship packages that were outdated 20 years ago because no one can support their aging infrastructure, they actually rewritten absolute majority of oldie initscripts so you don’t need to remember how to disable an init script for a given run level, and so on.

    After years of rhel moving to debian was like moving ten years in the past and to a very poor neighbourhood. Sorry if it offends you.

    Edit: Anyway what I actually wanted to say in the previous post most enterprise distros aren’t religios about it, like debian is.