Yup goes for controls too! I remember PS1/PS2 games having WILDLY different control schemes even between games in a series. COD pretty much standardized shooter controls to the point that playing any shooter that broke that mold was a real struggle at first
I still play games with look inversion because controls were so unstandardized in the '90s that what we currently consider inverted was the default on a good number of games and that was what I learned. I didn’t even go to the modern stick layout until Halo 3 was out, and that mostly worked because I thought of it as WASD + mouse mapped to sticks.
Yup goes for controls too! I remember PS1/PS2 games having WILDLY different control schemes even between games in a series. COD pretty much standardized shooter controls to the point that playing any shooter that broke that mold was a real struggle at first
Halo and bumper jumper was the shit. A welcome break from the normal layout.
I still play games with look inversion because controls were so unstandardized in the '90s that what we currently consider inverted was the default on a good number of games and that was what I learned. I didn’t even go to the modern stick layout until Halo 3 was out, and that mostly worked because I thought of it as WASD + mouse mapped to sticks.