…this is its best use case: something very specific but with waaaay too niche to justify its production cost, like an image for one scene of one session of one group of four players…
…if you have the economy of scale for publication, real art by real artists is often (but not always) definitively stronger…
I don’t hate it, in fact I use it a lot for my D&D game nights - not being an artist myself.
…this is its best use case: something very specific but with waaaay too niche to justify its production cost, like an image for one scene of one session of one group of four players…
…if you have the economy of scale for publication, real art by real artists is often (but not always) definitively stronger…