Every PC I’ve ever used automatically detects and adjusts resolution to the display you connect to it. Even Nintendo Switch will detect when it’s docked and automatically adjust the display resolution. But on Steam Deck you literally have to adjust the display resolution for every game, every time you switch displays.

Since getting the SD I have shoved my PC into another room to displace the heat (until I get a mini-split) and I just stream from it to the Deck, whether docked at my desk or on the couch or on the big screen. But this really complicates that process unnecessarily.

This has also not been fixed in Nobara or Chimera.

What’s the limitation there?

  • Nawor3565@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    1
    ·
    1 year ago

    I mean, what’s the point in rendering a game in 4K if the display is only 1080p? It seems like it would mostly be a waste of computing resources.

      • bananaw@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        edit-2
        1 year ago

        So based on arbitrary categorization of specific games it should know when to display in max resolution when plugged in to an external monitor?

        That’s tough to manage and not worth the headache