alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agoStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comexternal-linkmessage-square44fedilinkarrow-up189arrow-down10
arrow-up189arrow-down1external-linkStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agomessage-square44fedilink
minus-squareTurboLag@lemmings.worldlinkfedilinkarrow-up1·1 year agoI think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
I think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
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