• RememberTheApollo_@lemmy.world
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    9 months ago

    Gotta love the movies where someone is falling only to be caught by a superhero who has accelerated to ludicrous speeds to catch the fallen and intercepts their trajectory at 90° just before hitting the ground. So the victims goes from 150mph down to some crazy speed at a 90° vector to their original path after being slammed into by superhero.

    They’re so dead.

    But the superhero Suspension of Disbelief Field extends to secondary characters in the story.

    • NeatNit@discuss.tchncs.de
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      9 months ago

      You’re not wrong but there is one thing: hitting the ground is an instantaneous impact with a hard surface. Being swooped in some direction is a relatively slower process - the swooper is softer than concrete, and the change in velocity is spread over a longer period of time (even if it’s still “instantaneous” to the casual observer, it can be an “instant” 100 times longer than ground impact).

      It’s like landing on a mattress vs a hard floor - from a high enough height both are deadly, but I’d still pick the mattress.

      • Khrux@ttrpg.network
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        9 months ago

        I also assumed the swooper still decelerates you a little even if not by much. If you’re falling at 50m/s as you are trying to slow your fall by taking a skydiver pose, and a superhero caches you midair, you could decelerate over half a second and stop moving within 12 meters while still only experiencing 10g.

        12m is pretty tall but not insane in a superhero style piece of fiction where people may be dropped out the sky or from tall buildings. If you want to increase that g-force to the maximum survivable limit of near 100g (in theory), you’d only need to go from terminal velocity to 0m/s in 1.5 meters. Being reasonable, being caught 5 meters above the ground would be enough for most people to survive without major reprocussions, and is always better than hitting the ground.

    • Neato@ttrpg.network
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      9 months ago

      Transformer movies were awful with this. Human falling hundreds of feet to the pavement. But wait! They’ll hit a giant steel hand instead! Much better. Soft.

    • brygphilomena@lemmy.world
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      9 months ago

      Isn’t this the story of the original Gwen Stacy? Spiderman tries to save her, but does exactly this and the force on her body kills her anyway.

      It’s been a long, long time since I have read the comics but iirc, it was a defining point in the spiderman canon.

      • chiliedogg@lemmy.world
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        9 months ago

        It wasn’t originally. It was essentially the scene from the first Spider Man movie where Goblin makes Spidey swoop in to save her, but she was already dead.

        They retconned it later to make it so Spidey killed her, which is a better story.

        • kronisk @lemmy.world
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          9 months ago

          It’s the other way around, actually.

          In The Amazing Spider-Man #125 (Oct. 1973), Marvel Comics editor Roy Thomas wrote in the letters column that “it saddens us to have to say that the whiplash effect she underwent when Spidey’s webbing stopped her so suddenly was, in fact, what killed her. In short, it was impossible for Peter to save her. He couldn’t have swung down in time; the action he did take resulted in her death; if he had done nothing, she still would certainly have perished. There was no way out.” Source

          The comic (#121) is ambiguous though. There is really no way for the reader to know whether she was dead before her neck was snapped, Green Goblin certainly seems to think so (but he is hardly a reliable source). But snapping her neck certainly would have killed her anyway.