• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    8 months ago

    I do hate it when games have all these elemental stats, and then just never actually use more than 1 of them for anything. If you use 4 elemental types, there should be at least 4 different types of enemies that are weak to each respective element. C’mon.

    • Patches@sh.itjust.works
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      8 months ago

      Best example is every single Status Effect in every single Final Fantasy game.

      Every fucking enemy you’d want to use a status effect on - it’s immune to it. What is even the point?

      • VindictiveJudge@lemmy.world
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        8 months ago

        I was quite pleased when I discovered that debuffs worked on bosses in Octopath. I think FF12 also just gave bosses resistance rather than immunity, so the debuffs would work eventually most of the time. Been a while since I played FF12, though, so I might be misremembering.