Oblivion remade in the Skyrim engine. Thats our goal. With our planned 2025 release date we’re showcasing gameplay systems, a part of the world map, a new ci...
I’m very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim’s perk customization. Taking the best parts of both games! It’s also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.
I’m very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim’s perk customization. Taking the best parts of both games! It’s also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.
Even earlier than that, it was brought over from Fallout 3.