mudle@lemmy.ml to Linux@lemmy.ml · 5 months agoMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.comexternal-linkmessage-square7fedilinkarrow-up158arrow-down12cross-posted to: [email protected]
arrow-up156arrow-down1external-linkMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.commudle@lemmy.ml to Linux@lemmy.ml · 5 months agomessage-square7fedilinkcross-posted to: [email protected]
minus-squarebruhduh@lemmy.worldlinkfedilinkarrow-up1·edit-25 months agoYes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
minus-squareleopold@lemmy.kde.sociallinkfedilinkEnglisharrow-up4·5 months agoThe D3D shader compiler has been open source for many years. This is just a new version of it.
minus-squarebruhduh@lemmy.worldlinkfedilinkarrow-up1·edit-25 months agoDidn’t know, thank you for new info
Yes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
The D3D shader compiler has been open source for many years. This is just a new version of it.
Didn’t know, thank you for new info