Of course we are using upscaling to mask poor performance at native 1080p. Why did I expect anything different?
Of course we are using upscaling to mask poor performance at native 1080p. Why did I expect anything different?
I have used it. Played Metroid Prime 3, which is probably the best implementation of motion controls by far in any game.
I still would prefer using a normal controller with no motion controls. I would really prefer a trackball on a controller, but that likely won’t happen.
I would prefer if gyros and accelerometers die off in controllers for gaming. Tilting and shaking the controller is not something I have ever enjoyed, except when the controller is a light gun for a game like Time Crisis or Silent Hill The Arcade.
Too bad its an extraction shooter and will die like the rest.
I would have bought this back when it was a 16 player coop PvE game. Now I won’t touch it wearing a hazmat suit.
OG? This isn’t a tower defense style mode, so how is it OG? New Wave OG?
That seems like a lot of RAM. I mean, I have 32GB, but it still seems on the high side.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
He got upset at the Yuzu developers for dropping support for Windows 7, and after throwing a tantrum in a GitHub Issue report, he directly emailed Nintendo and their legal team with a massive word salad directly linking to Yuzu. Multiple times. Then within around a month or two Nintendo initiated a lawsuit.
This article was written by Luke Plunkett, who used to work at Kotaku. Some of his past articles include real whiz-bangers like: “Oh No, There Are Women In Battlefield”, and “There Is No Saving Cyberpunk 2077.” That pretty much tells you everything you need to know.
Sensationalist e-begging for clicks with ragebait articles. Nothing new from a former Kotaku employee.
We lost Yuzu because of a Windows 7 user. Whoever that guy was, he deserved this.
With no barrel to really direct the velocity, wouldn’t it be more like attaching a tiny grenade or firecracker than a bullet? In that case the kickback force would be less than out of a regular rifle since the blast velocity is distributed in a radius and not in a singular direction.
Potentially, but at that point it probably would have lost its lethal velocity, so the worst that could happen is it gets stuck in your hair or falls into your shirt or something.
I feel like just having a designated drone spotter/shooter in a squad would be more effective than this.
Wish Kojima could have been a part of that, but at least this remake looks very faithful to the source material, as opposed to SH2 remake.
When Gungage remake, Konami?
So they only expected to sell 100?
The fact that this game is $20 is kinda criminal. It is a really good game.
Thats fine, not every game is designed for every person that plays it to enjoy it. Its just not the kind of game for you.
Anyone that tells you to play it more is gaslighting due to Sunk Cost Fallacy. The experience late game is more or less the same as early game. The biggest difference being that you have stronger gear and can do more, just like any other game with progression. But the main gameplay and game loop remain the same, so if you aren’t enjoying that early on, you probably aren’t going to enjoy it later either.
No online interaction is going to be as harmful as a product exploding and taking out your eye. Except in the case of children and pedos, perhaps. But in that case, most responsibility (all, in my opinion) is on the parents to monitor their child’s online gaming. Additionally, a system that doesnt require PSN accounts that monitors in game chat for words and phrases that flags for human interception could easily be implemented. Something like that could be caught quickly and dealt with easily before actual damage occurs.
You mean Maple Story?
Horse Armor/Bethesda was not the solitary cause of what we have today, even if it was pretty ridiculous.
Good. I heard this version was pretty faithful to the original and did not opt to censor anything from the original.
That is how games that are remastered or remade should be done: as faithful as possible to the original with the absolute minimal changes necessary.
If developers want to have a remade story that makes a lot of changes, then include it as an alternate mode. As long as the original is faithfully recreated, I have no problem trying out a new way to play. But only including the new way to play rubs me the wrong way. Its like someone in development said “I know better than the original team, and my ‘better’ version is the only one people will get to play.” I steer clear of those.
Resident Evil Deadly Silence did this, where it had its own “Rebirth Mode,” along with “Classic Mode.” Literally all remakes and remasters should have this.