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Joined 1 year ago
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Cake day: June 21st, 2023

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  • I made the mistake of starting Frostpunk (1) since I saw that 2 released. It’s an incredibly well-made game. The art style is beautiful, the game is intense, there is a lot of emotion, and it does its one thing just so well. Unlike a lot of modern games these days, Frostpunk wants you to lose, which is fitting for its setting. It sees that you’re behind, then kicks you in the shins for good measure rather than lending a helping hand. I’ve lost so many hours of my time to this game in the past week.

    I’ve read that Frostpunk 2 is a completely different game. That one might be next on my list if I get to it before Factorio updates and the expansion for it comes out.




  • I’m not sure which game this comment is in context of, but steam reviews showcase the issues pretty clearly. For example, I went on the steam reviews for MTGA at one point for fun and saw a comment complaining about there not being enough white male masculine looking avatars. I’m not sure how Gideon Jura (literally the definition, even in cards, of a masculine white guy) and Garruk are not masculine enough for this person lol.

    Most likely, from how the comment read, they were complaining about the female portraits and portraits with non-white characters. I’m assuming they missed the NB character portrait (Niko Aris) since they didn’t specifically call them out.

    I also remember back when Horizon: Zero Dawn came out there were a lot of people complaining about a female MC. Personally, that was one of my favorite parts of the game since it gave a non-traditional perspective of the story in my opinion. Maybe some people disagree, and that’s fine, but giving a game a poor review just because the MC is female is honestly just a dishonest review of the game.

    You are not entitled to my money.

    I don’t think the article claimed anyone was, at least from my read of it. It’s your loss if you refuse to enjoy games over such a petty reason though.

    It’s also honestly just childish to give a game you haven’t played a bad review for having a more diverse cast. The main character is literally on the box art - if it bothers you, then the game is clearly not for you. It’s like me reviewing an otome game poorly because I don’t like otome games.


  • This sounds like a nightmare for production lines. Items on belts just randomly turning into spoilage? I hate thinking about how this will break so many common factory setups, and I like this change just as much for that same reason. Just filtering out spoilage at the end of a belt won’t be enough for some designs, especially when 3+ ingredients are involved in the recipe (so two input belts). It’ll be interesting to come up with new designs that can filter the inputs mid-belt to remove the spoilage, since it’s inevitable if your inputs come faster than you can process them.

    Can’t wait to see the update.


  • From the quotes in the article, I have to agree with drawing that line. On the one hand, making a non-profit mod using AI-generated voices has no opportunity cost to the actors since they wouldn’t have been hired for that anyway. On the other hand, and this is why I am leaning against training AI voices off people at all without permission, it can cause actual harm to the actor to hear themselves saying things they would otherwise be offended by and wouldn’t ever say in reality. In other words, the AI voices can directly harm people (and already have, according to the article at least).










  • Honestly, I have no issue with exclusives as long as they get released on another platform after a while. Sony’s been good about releasing a lot of the hits on PC after a couple years, so aside from missing the initial hype, I haven’t really missed out being PC only.

    Exclusives that stay exclusive indefinitely, I basically treat those games as if they don’t exist. I don’t have anywhere to put a PS5, nor a desire to get one really, and as far as I know they make most of their money from game sales anyway. I don’t see much value in them locking people out of their games completely.


  • Shadow of Mordor took me two attempts to get into it, but I’m glad I went back for the second attempt because the game ended up surprising me with how excellent the storytelling and gameplay was.

    Shadow of War was pretty good as well, but the online stuff was starting to kill it for me and it was clearly designed with microtransactions in mind (even though I believe they removed them?). Still a fun game though, and didn’t feel like a waste of money especially on sale.

    A new entry in the series could be a lot of fun if they held true to what made Shadow of Mordor such a fun game, in my opinion.


  • The early entries in the Ratchet & Clank series. I believe they remastered the first three at some point for PS3, but I’d love to see them updated again to today’s definition of HD and released on PC as well. Unfortunately I only played the first four games back on PS2 since I switched to full PC gaming since then, but those games were all a lot of fun. After playing the recent PC port of Rift Apart, it made me realize how much I missed playing the series, and if they remastered and ported the entire series to PC, I’d easily lose an entire paycheck to that.



  • I agree, was general advice that an unnatural infatuation should be an indicator, not specific for OP. I don’t know enough about them to know whether that’s the case, but it’s never impossible, and a therapist should never make things worse at least and may help them better understand their emotions (if they’re doing their job).


  • This exactly, you don’t tell them “I love you” in any way, implicit or explicit, unless you are already in a genuine relationship. To begin with, if you don’t know anything about the person besides what they show on the surface, how can you possibly know you want to be with them? Unless of course all you care about is appearance or something, or you have an unnatural infatuation and should seek help instead.