If I own a community that’s related to a piece of software, service, or other community and someone who actually contributes to that wants it, message me and it’s yours. I stake no claim in communities, I simply want to see them exist and thrive.

  • 29 Posts
  • 284 Comments
Joined 1 year ago
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Cake day: September 23rd, 2023

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  • That’s fair.

    To me, it feels kinda cynical of the developers, like how a lot of GaaS trickle thins out just fast enough to not destroy their userbase. I prefer a little bit more reward as I play through, while obviously maintaining a slow enough pace that it feels like there’s reason enough to continue playing.

    Different strokes though.


  • Not really. There’s a ton of other survival games I’d rather play, and the game’s progression feels like it’s deliberately just fast enough to keep me from closing it. After 8 hours or so I closed and uninstalled because it feels engaging enough to play, but not enough to be anything but chores.

    The boss battles suck, the crafting has arbitrary timers to it. I just really don’t find it fun at all.

    I love monster collection games, and I enjoy survival, but this definitely isn’t for me.










  • As an aside, is that a traditionally animated dance scene in a pokemon show? I would not have expected such nice animation coming from pokemon.

    Ya, Pokemon XY/XYZ had a whole bunch of really great animation, making great use of both traditional and CG animation. One particular change is that, while in Best Wishes, they used generic backdrops to indicate motion during attacks, like so:

    Come XY/XYZ they used fully rendered 3D backdrops during attacks, with complex battle choreography and a consistent, full field of view as the Pokemon navigate the entire arena during attacks,. They also make a lot of use of depth and motion in the action sequences, and even 360 degree shots.

    After XYZ, Pokemon Sun and Moon completely changed the art direction to be a much less modeled, restricted one. XY/XYZ was one last big hurrah for the traditional style of Ash Ketchum and Pokemon anime that we all grew up with, and the animators delivered quality in spades. It’s by far the best animated of that traditional style.

    Also thanks for the note about the footnotes thing. I never use the apps, so didn’t know that they don’t handle the markdown properly.




  • I think .ml’s fine for certain types of communities.

    It’s simply that their perception of anime and sexualization therewithin is at odds with the anime community’s perception of sexualization. I think there’s some merit - the anime community is host to a lot of people and art that I’m morally opposed to myself, I simply believe that .ml’s looking at the benign and edgy and painting it with the same brush as the abhorrent and gross.

    Just my 2 cents on the matter ^^