How the mighty have fallen eh? Prince of Persia was a big franchise once upon a time. Like, the Sands of time trilogy was AAA tier.
How the mighty have fallen eh? Prince of Persia was a big franchise once upon a time. Like, the Sands of time trilogy was AAA tier.
The big reason I’m hearing in this thread is “Denuvo and I don’t trust Ubisoft.” However I doubt that is the reason the mainstream audience skipped over this game. Ubisoft franchises generally sell like hotcakes, and for the most part only nerds care about DRM (like the type of person who knows what a lemmy is).
It’s hard to say why it didn’t sell more units. Certainly it seems their internal expectations were sky high:
similarly to the biggest Metroidvania’s in the market, with millions of units sold in a relatively short space of time
The game is good, but metroidvania is not exactly an easy market; there’s some juggernauts in that genre, and they came out with a completely new and unproven concept. Apparently it sold a million units or so still, to me that’s not unimpressive.
On PC, it initially launched only on Epic afaik, which certainly doesn’t help. And by the time they brought it to steam it was much too late.
What I don’t really get is, why disband the team? They’ve proven they can produce quality stuff. Just hand them some other promising projects? I suppose that’s too much of a risk for a publisher like Ubisoft.
You are right, originally they did. The answer is catholicism happened:
A religious purist, Jón made it his mission to uproot all remnants of paganism. This included changing the names of the days of the week. Thus Óðinsdagr, “day of Odin”, became miðvikudagr, “mid-week day” and the days of Týr and Thor became the prosaic “third day” and “fifth day”.
It’s addressed in the article. The brave CEO has stated they will continue to support manifest v2 as long as the needed code remains in Chromium. He made no promises what happens when it is removed, though (“I don’t write checks of unknown amount and sign them”)
GOG is getting a nice little pr moment off of this but you’re getting basically the same license, no matter where you buy the game.
The root of evil in digital distribution is the DMCA anti circumvention clause: it is illegal to circumvent a DRM protection to gain access to some copyrighted work, even if you in actuality possess a license to the work. This law gives big platforms far too much power to control how you interact with their products.
It should be legal to modify a work to allow it to be played offline, to make copies for archival purposes, to fix the work to run on newer platforms, etc. As long as you have a license to the work you should be allowed to take steps to ensure your rightful access to it.
By the way, the root beyond roots of evil in digital distribution is the insane length of copyrights themselves. Why are patents 20 years, but copyright extends to 120+? The answer is pure greed.
Technically there is no Hi syllable in Japanese either. There is ひ, which phonologically is neither “Hi” nor “Fi”, but somewhere in between. The exact pronunciation varies depending on surrounding sounds, as well as the speaker’s regional accent.
So I wouldn’t say they really use WiHi. They write WiFi and they say “ワイハイ” which is the closest you can get to WiFi using Japanese sounds. It will kinda sound like WiHi to an English speaker.
Not a US citizen either but isn’t this a first amendment violation?
Microsoft and the European Commission agreed to an initial period of five years. That ended in 2014, and the measure was not extended mainly for two reasons:
With competition in the browser market seemingly healthy, and the browser ballot not doing much to affect it, it was seen as pointless to keep requiring Microsoft to display it.
The number has some connection to transistor density, in the sense that a lower number means generally higher density. However there is not any physical feature on the chip that is actually 3nm in length.
This has been true since the late 90s probably.
If this happened it probably wouldn’t affect much of anything, but it would definitely get a chuckle out of me.
Since Skyrim? I’d say their quality has been slowly declining since Morrowind. It wasn’t that noticeable at first, since oblivion, fallout 3, and Skyrim were still quite good and fallout 4 was decent. But then fallout 76 was a mess at release, TES blades was shit, and starfield just seems lazy.
Having played a lot of Dwarf fortress in ascii mode as well as with tilesets, I agree with you. It’s not especially difficult to make a successful fortress. However the game is definitely obtuse, even more so with the ascii graphics. Just figuring out what is happening on the screen and which combination of buttons to press to do what you want is quite difficult.
The steam release does some work to remedy the situation though.
Why is it weird? It’s just your butt. Are you scared of your butt?
It really depends on the sensor tech. The fingerprint reader in my pixel 7 pro is absolute dogshit. I’ve heard the pixel 9 line improves things though.
You now need to remember his velocity, his position on the map, the direction of his flight, his altitude, his plane’s weight and who knows what else, I’m not a pilot.
You’re not wrong per se, but I’m having trouble fathoming gigabytes of data being consumed by these types of parameters. You could probably track hundreds of thousands of airplanes with that much space. The only thing that I could imagine taking up that much memory is extremely detailed airflow simulation.
However, as a rule of thumb, the vast majority of memory data for video games is in most cases textures and geometry, and not so much the simulation. Based on the article, it seems this game streams high resolution geometry data based on your current location on earth, which I would say is the most probable reason it asks for so much memory.
Where in the fuck do they force cashiers to stand? Is this some kind of American bullshit? Why would they do that.
Pi Hole couldn’t block YouTube ads last time I tried it, which is one of the main things I want to have adblock for. So I went back to ublock origin.
The problem isn’t even the hard drives, it’s how they are managing them. There’s not many digital data storage solutions around that you can dump into a closet for a few decades and then still read.
You have to regularly test your hard drives, so that when one fails you can take your other copy of the data and put it on a new drive.
Efficiency records involving perovskites are generally not that interesting without any longevity data. As far as I’m aware, the lifetime of current SotA perovskite solar cells is measured in weeks or months. That’s not commercially viable.
Not that efficiency research is completely useless, but the longevity is the real challenge that’s holding this up.
Bernoulli’s principle is certainly involved, but the full explanation is more complicated and arguably beyond high school level: